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Distance Learning Stream

The National IT Academy has partnered with Coursera, which is the leading online education provider worldwide, to provide the Distance Learning Stream which is designed to ensure that training is available to the public regardless of their geographic location.

The National IT Academy has partnered with Coursera, which is the leading online education provider worldwide, to provide the Distance Learning Stream which is designed to ensure that training is available to the public regardless of their geographic location.

Google Cloud Platform - Advanced

The program begins by covering fundamentals of General and Business English and Soft Skills training to prepare a college graduate to build skills and capabilities core to everyday job.

Google Cloud Platform - Beginner

The program begins by covering fundamentals of General and Business English and Soft Skills training to prepare a college graduate to build skills and capabilities core to everyday job.

Google Cloud Platform - Intermediate

The program begins by covering fundamentals of General and Business English and Soft Skills training to prepare a college graduate to build skills and capabilities core to everyday job.

Python Programming- Beginner

The program begins by covering fundamentals of General and Business English and Soft Skills training to prepare a college graduate to build skills and capabilities core to everyday job.

Technical Support - Beginner

The program begins by covering fundamentals of General and Business English and Soft Skills training to prepare a college graduate to build skills and capabilities core to everyday job.

Video Game Design - Beginner

Welcome! This course is an introduction to the primary concepts of gaming, and an exploration of how these basic concepts affect the way gamers interact with our games. In this course you will understand what defines a “game” and the mechanics and rules behind different types of games. Through four linked assignments you'll learn ways to create and describe a game concept, and specifically what makes a compelling game. This course focuses on the conceptual underpinnings of games, and all assignments can be completed with a pencil and paper – no previous programming knowledge is required.